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I really liked this, but I think I either messed up or it bugged out on me. I hadn't finished the storylines for everyone (had solved about four ghosts) and then suddenly the game repeated a scene when I swapped rooms and then began acting as if I had gone to endgame and did a final sequence, which was very confusing. 


I love the characters and the concept! Definitely some wild storytelling and lovely art and atmosphere.

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Thank you for the feedback and for the bug report! I am trying to resolve this bug now, do you happen to know what scene replayed? 

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It was when talking to Marion (I think that was her name, the 1920s one), I had just sort of "solved" her issue and was having the conversation with the Voice about the aftermath. I left to go to a different room, then went back to her room once on the map because I realized I hadn't checked if any new dialogue options had popped up, and then the same scene of "solving" played out except this time it segued directly into what seemed to be endgame. I wasn't sure if i had somehow run out of a time limit or something, but I had not yet resolved everyone (hadn't helped the one person realize he was dead and I think I had more to do with someone else, I couldn't remember). The ghosts were definitely all acting like I had finished their storylines in the endgame.

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Got it! Bug fixed, just a typo on my end. Thank you so much for your help! Will upload the new build later this evening.