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I see, thanks for caring!

Unfortunately, content is the last thing that's gonna be added (right after balancing, polishing and finalizing the mechanics), so the game will keep feeling barebones for a good while. But rest assured I know too well the trappings of large empty open worlds, doubly so if they're procgen. So I'll be sure to fill it with interesting stuff all around.

Consider also that I'll be adding fast-travelling (at a cost), mounts, and all sorts of magic things to help with travel.