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(+1)

A pleasant experience. The game was nice to look at, and I am a fan of the Gameboy aesthetic. I had a hard time getting past the menu at first, though. On keyboard, it isn't clear what buttons are used. Enter and space didn't do much for me. Ended up switching to my dualsense. 

I also almost completely missed the ending. Because the pumpkins aren't visible in the field, I was under the impression I had nothing to do and the game was unfinished. If it wasn't for someone's comment on cider, I would still think that. But I got there in the end. 

I understand you used some tools for the first time for this project. In that context, it's impressive how much you were able to accomplish in the time limit. Thanks for the game. 

(+1)

Thanks for your review!  Yeah, I ran out of time before I could clean things up. Adding pumpkin icons and a quest log were a couple items I didn't have time to get to. I'm going to release a patch with updates and fixes after the jam. Not that it really matters, but I'm going to do it for my own satisfaction. Haha Thanks for your suggestion on button mapping. I've seen a few posts with those and it's a defiant improvement.