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I agree with the other comment fully. The quality has been really, really good. Something you might consider, could be to make a dev log in between builds. This could highlight anything really, like something new you've learned about the Game Dev process - this could be renpy related, storytelling related, etc. - or touch on aspects of the world building that may not end up in the final game, etc. This gives insight into the game and it's development, while giving the audience something to interact with, and keeping your game 'alive' to the itch algo. Ultimately, you choose what you think is best for the game and your team. I look forward to what comes next!