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I really like Godot. We usually work in 2D, and the engine is pretty well optimize and easy to use for 2D. Version 3 did also a great improvement for 3D games, but I have not proved it, still...

I have been many years proving different engines and libs and Godot is my favorite by far, and also libre software, so... for me is the go-to! Also 100% compatible with my Linux :)

Here is my game: https://github.com/BuendiaGames/OnlyOneFish

PS. Glad to see some other Godot users that I've met before in this thread! Let's show Godot rocks!