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Thank you for your lovely and sweet comment! All of this is so kind of you to say— it truly made my day. I’m so glad you loved the writing, especially (!) Bringing Ezekiel’s story to life was a joy, and everyone’s contributions made the project come together in such a brilliant way.

Maybe the angels should be happy in a different world… ;-; Mayhaps I should write that…

The laundry machines ending is a neutral ending! There is a true/ideal ending, known as the “Autonomous Ending”, which provides closure for the game and Ezekiel’s story. The question is now a matter of reaching it… c:

(I’m working on a guide to all the endings which I’ll be adding to my Discord server once it launches, will let you know once it’s available! But do let me know if you encounter any issues.)

Thank you for listing out the bugs, too! We’ve noted them all down and will be working on those issues for our next hotfix <3

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Thank you for creating this!

It made me think and feel, which is all i ever ask from good fiction/works of art.

And i am glad my feelings came through.

Oh, i guess i have missed the true ending, huh...

A walkthrough (a post/devlog here on itch, if you don't mind) would be very appreciated.

The bugs are rather minor, but making 't flow smoother would benefit the experience a lot - the greater the impact, the less one gets thrown out of the world - the better, imo!


P.S. Oh and i almost forgot another thing that i loved - when you "fail" a choice, or get a "bad" ending the next time you help reader both chose the ones that further the story and you also add new and meaningful bits to the story!

This is truly lovely and makes re-experiencing story not punishing, but rewarding instead (i like it when games do not punish people for failure, but instead do something else or even reward them in some way) - esp in a game with lots of choices - that's p sweet and thoughtful, all things considered!