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(+1)

When the dice amount was high, there would be lag. If the dice number were to become zero, could it give me a pass? (I tried to figure it out many times). 

Maybe you should consider making the UI display the outcome of the dice more clearly. When it reaches the correct outcome, it could display "I'm dead". I like your game concept, especially the idea of rolling the dice.

I have tried to optimize the dice to consume as few resources as possible. But after I played with the dice spawn I forgot to set it back to what it was supposed to be (3 not 5) and I apologize to the in-game ui because it was the last thing added so it might crash. It’s not quite right. I would like to thank you for your criticism and I will use it to improve the game.