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Cool to see a 3D submission of this scale! However, due to performance issues, it was nearly unplayable. It was a little nauseating at times. Something that I think would have helped would be to have more visual and auditory feedback on taking damage. One major problem is the bow is blocking the view. But I did push through and beat the game. I streamed the game to my viewers if you want to see my reaction. Good Job. 

I'd love to see your stream. Yea sorry for the bad performance. I'm not familiar with unreal and the ways to optimize projects.

Here you go!