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(1 edit)

I don't know, but I think I have to give you full points on this game. The design is awesome, controls are nice and everything works as expected. 

The theme is implemented several times with only one button (I think that's the main idea), only one stage and of course only 1 dollar :D

And I also think that it is a really original idea.

The music and animations are also really nice. Good job.

Two small mistakes tho:

  • You can keep collecting money if the time is up.
  • You cannot restart the game when it is over. At least the A key did not work.

Edit: I like that you basically can't loose in this game becaus the spikes and bombs are just taking away your money, if you have any. This does not stop the music and let's you finish all levels. Good design.

(+1)

Thanks so much for playing, and for all the kind words! I'm really glad you liked my implementation of the theme (and the 1 dollar thing haha). 

I've been putting together a list of things to add/fix for a post jam version, so I'll definitely fix the "collecting money after time is up" and the "no restart" functionality, thanks for catching those!

I definitely wanted this game to have no "failure-state", since I thought that'd break the flow of the game too much. I'm glad you agreed with that design choice. Thanks again for playing!

I'm really expecting your game to be in the top 100 and I think you could even make it into the video from GMTK ;)

I also liked your implementation of the tutorial level where you have to reach a specific score to finish. Really good game design there.

We had no time left for a tutorial level and a lot of people don't read the tutorial text and then don't know that they can dash in our game ...