Just finished this, and I had a good time with it. The first boss took me a few tries, which felt nice. The tension of having to crank during fights is still fun. But it feels like it would be nice to have a means to dodge or something to help position for that. It was a little awkward to move through a group of enemies to get to a corner even though it was possible. Do you plan for the combat to evolve much?
Also, I spent all my xp on AP upgrades, and at some point I ended up with a greater max AP than I could restore with the crank. I don't remember seeing any other bugs.