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(+4)

I get it, I kinda dislike IF games that heavily rely on stats too, but at the same time, those games usually have a high replay value, since the routs differ from one another significantly. But I know those can be taxing on the reader and it really boils down to personal preferences. 

See, I don't really follow your Tumblr and as far as I know, there was no mention of it in the story. Again, I know this is not the finished product, so it is possible you plan to include that, 

One last thing, I just wanted to appreciate how you've chosen to reply. It's heartening to see authors who won't tear a reader apart after some criticism. And while I might not be the biggest fan of the game, I do hope the game becomes a success. It's clear that you've put a lot of effort and love into writing this story. 

(+3)

It's no trouble at all! For now, this is a very, very rough draft. I've not gone back to include extra scenes and flavour texts for most things because it slows me down when I'm writing. My plan is to have the full game complete and then I'll be doing a long and arduous beta testing where I'll ask for more nuanced feedback where I can incorporate extra options and variations 😊

The Tumblr should be linked on the game page, here on itch.io. I haven't included my Tumblr in the game or promoted it that much so I don't blame you if you've not seen it.

I'm not new to the world of writing (fictional and academic), so I've gotten used to handling criticism from readers. You made some really good points, which I hope the final editing phase can address better. Thank you again for giving the game a try and leaving your feedback!