Really bizarre and interesting concept. The change of context of the game from tower defence to story driven narrative was quite a twist! It reminds me a bit of Inscryption in that way, twisting the whole meaning of what you are doing and your role in this world on it’s head.
It definitely had a few pacing issues and it was a lot to take in for such a short period of time, but I feel those problems are things that would easily be ironed out if you had more time than a game jam. You had two games and a proper ending. Awesome work.
-Greg