A really well presented game, that felt really satisfying to play. As other comments have said the mouse sensitivity (particularly playing on a track pad!) was very high, but that can be tweaked. In terms of design, perhaps limiting the amount you can use the slow motion would increase the challenge. Overall, a really well implemented mechanic, that I could definitely imagine appearing in an FPS at some point.
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Thanks for playing!
Yeah, I had some problems with the sensivity setting, it seems that there are some issues with the built-in unity function. I`ll have to fix that and add an slider in the pause menu too. I`ll also limit the amout of slow motion, that`s exactly what I was discussing yesterday with a couple of friends, I'm glad that testers are also relating the same issues :D
Thanks for the awesome feedback!