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(+1)

I was bit iffy about the choice to make is so that player can't go back to the previous room through left side, but tbh it grew on me. The looping and all, I think it's choice that makes the experience more spiraling. Atmosphere was nice, super vibed how things progressed, maybe I wished it to become even more fucked up, but that's just me. On top of it I guess the mystery of the story is good, left me questioning the reliability of the player character, as well as the competency of local police xD

Good work on this! ^^ 

(+1)

The idea of not letting the player go back to previous room was to put an emphasis on the 'destined' part of name, as the route you go down is destined and there is no getting or coming back from it, also it made the work a lot easier for me so that was a big part as well lol, Thank you for the comment and glad you enjoyed it.