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Ominous! I did die a lot (chosen acolyte's a tough gig). Started to gauge the meaning of the text colours the more I played; was a bit unsure how to go about things so mostly just tried things out. Nice, consistent art style that definitely fits the tone you're going for.

(+1)

Thanks for your feedback! I agree, that the the message of the colors was  not fleshed well enough in this short game loop, to really have a lot of use, but it just gave me an idea, how to improve that in an other prototype :)