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(+1)

Heya, thank you so much for playing PKT and leaving feedback! and thanks for finding that bug! I'll look into that, probably just a poorly sized trigger.

as for the jump heavy, I am planning to completely revamp it. instead of being a quick circular attack, its going to be a slow, heavy downward slash that bounces you up. Light air attacks also bounce you up, but the bounce gets weaker each time, until after 3 bounces, the 4th one wont bounce you. 

The new heavy attack will not only bounce you higher than a light attack, but it will not care how many light air bounces you did beforehand. The current air heavy is ooold, and definitely very unbalanced.

it seems you also discovered the bug that happens if you die while using the heal xD
still trying to figure that one out