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I loved playing Before Your Eyes, and the fact that you replicated that mechanic over a weekend is ridiculously impressive. I’d love to see how you did this. Would you be able to post a link to your GitHub repo? 

Definitely my favourite play through. It felt polished with a mechanic that fits the story.  Bravo. 

(6 edits)

Thanks for playing! We'll get around to posting the repo eventually (gotta double-check a possible licensing issue on some of the audio assets), but the short answer is we used Google MediaPipe, which provides a facial landmark recognition model that runs locally in the browser.   And then just communicated blink events to Godot via the Godot-JS API.  And in ink, I just made choices with the text "BLINK/UNBLINK" which get selected automatically when you close/open your eyes.

The repo is now public.