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There are a number of new characters and locations in chapter 3...which makes sense since it's early going in the Pecker world building. Today I started work in earnest on the Speakeasy location. The asset isn't particularly well lighted from a cinematic pov, so I added some table lamps and ghost lights to give it a little character. I'm about to start rendering the scene in which Pecker meets some new acquaintances and some familiar faces.