Hey, just won your game! (chucked a rating and comment on your page)
Breaking the glass felt good, made me think it could be fun to have environmental elements you DON'T want to hit with the axe bounce in some circumstance (windows that decompress the rooms they're in when broken, explosives, etc.) Just to increase how hectic the axe bouncing around can be.
If you want to check ours out, here's a link: https://feed.itch.io/negative-nancy