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(+1)

Here are some problems and feedback:


1. One of the doughnuts in the tasting room remains even after you take them


2. The feederbot does not trigger a game over after losing to it (You return back to the game map with 1 hp on all party members) - I assume there will be a special game over cutscene for this one


3. There seems to be no employee keycards to be found in all areas of the candy factory that are accessible - I don't know if it was added in yet though


4. There is a spot in the path to Dr. Lucy that has water properties (The tile above the computer)


5. The stairway leading to Dr. Lucy feels very janky (The interaction is on the railing when moving up on the railing and down to the floor)


6. The pump minigame is a bit janky, especially when you leave and then interact again


7. The feeder bot can be bypassed by moving above him


8. The slime area zone is accessible - It probably shouldn't be I assume


9. The blimp storage rune only inflates one party members as opposed to everyone in the party - It used to do this in previous versions but went unfixed, I assume this is due to the rune in the blimp storage sharing the same as the inflation trap runes


10. You can bounce on and off the railings to get to the lower floor, along with a lot of other janky out-of-bounds bouncing


11. The left terminal in the room behind the chocolate waterfall is inaccessible (Invisible barrier/wall)

How did you get into the slime zone?

The hole properties is not properly set as a barrier, so you can walk around the developer girl and interact with the rope ladder from behind.

Oh good catch. New tile set so prob some issues