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that is a really good question..  🤔

first of all I would advise everyone to not start out with your own engine outright
especially if it's your first game
and try to find a fps creator or roblox or something premade easy to use engine first

no matter what you choose though your biggest hurdle will be to find a decent scene or level editor
and get good or find someone who is good at making maps 🤔

in a way fps games are easy to make - all you need is a camera, some scene and to be able fire bullets at stuff
the tricky part starts when you want something more complicated than that 🤔

(1 edit) (+1)

Alright, cool and thank you so much for the tips. I think gonna try Godot first for my game and then see if I still want to try making a engine. Also what would be a good choice to learn? C++ or C#

they are both good choices: try both and go with the one that feels easier for you 🤔

(+1)

Alright sounds good and thank you again :)