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As usual, consistent with what I said for your game Out From The White - you're really good at making narrative horror games that explore a original and creative mythos with characters that are amusing and also creepy. This is no exception! I think the idea of subverting the relationship between player and player character is a great idea. I think the tradeoff is that preserving the autonomy of the character and her choices kind of made it difficult to tell if *any* of my dialog input made a meaningful impact on the way that the narrative ultimately unfolded. As ever I really enjoy seeing what you come up with and look forward to seeing your future projects play out! 

Thanks for submitting this game to the SCREAM EMPIRE game jam! 

- SCREAM CATALOGUE