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One of my favorites from the stream. I loved unlocking all the abilities and seeing the town change.  

Balancing is hard within a jam parameters, but that is the only real feedback I can land on and it is really something that takes lots of play testing and time to work through which I never expect to play a balanced game, but the rate of money seems to be high, however again, jam time.. can you tell I really do not even want to raise this topic? hahaha

The only other thing I can add in a feedback/critic sense is the lack of any pressure or "loss" condition, which again, isn't really relevant given it is a fun sandbox experience and having a "fail" possibility removes a lot of the casual whimsical nature of the piece. 

It was a fun game all around and was a blast to play. All of the different texts for why people want pumpkins was great.