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The format and style of the rules are super nice. I particularly like the goat-totem (or is it a creator? or a transformed Totemai?)

I'm confused by when I should roll and how many I should roll in order to succeed or fail (gaining a consequence).

In the section "Overwhelming Influence": Does "pass a 3" mean "greater or equal to 3"? If the Idol gains dice, and adds those dice to my roll to deactivate it,  does that mean the more I use its power, the easier it is to avoid the consequences?

An example campaign, or pantheon of gods/creators would be an immense help, but the tables of aspects and consequences make a really solid framework to build my own.

I'll have to adjust my fun factor rating *after* I play with a friend!

(+1)

on a smaller editor note: Suggestions for idol spawn locations still contains "El interior vacio de un libro", and there is a typo in "Table of physical aspects of the sdols"

Also, thanks for the notes, I'll make sure to correct that.

(1 edit) (+2)

Thank you for the comment! I'll try answering your questions.

TOTEMAI is intentionally designed with a lot of vagueness in its prompts and tables.

When you deactivate the idol, you roll the number of d6s it added to your roll. Pass a 3 in this case is intended to mean a greater number than 3. When rolling the d6s, every dice should pass a 3 for the user to avoid consequences.

Lastly, you are right. A setting or additional info would help a lot, but at the same time I wanted people to create their own mythos however they wished.

I hope you both enjoy it! Sorry if this comment is a bit rough to read, English is not my first language.