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I wouldn't say "great" but I am happy at what I ended up with for the time I was able to put into it.

100% agree. Colliders are a bit more annoying in godot than they are in unity. 


I finally figured them out right about when I was out of time to work on the game. It bugs me pretty bad but I didn't have time to fix them. I may make a stealth game in the future though as I had fun with this one.