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(+2)

So cool graphics! The visual look of this game is so vibey! Nice with some dialogue also although I'd been great if it had continued a bit longer in the game. Also, the barrels and keys need different layers/tags.. I picked up lots of barrels until I could get to the key 😁I think a health bar would be useful also. Now I wasn't sure if I should pick up all med packs or leave them for later. Maybe use the heartbeat again to indicate failing health.. 

(+1)

We were trying to avoid UI as much as possible but yes health is tricky to convey. Given more time we would have added a red vignette when closer to death. The more red the lower your health kind of thing. Will experiment with some solutions. Thanks for playing!