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Great fun! Really well executed, love the sounds and visuals (even though the explosions feel a bit out of place, regarding the art style of the rest). The time goal of each level presents a neat extra challenge. Among my favorites so far! May I ask how exactly you save the players progress?


My game: https://njamster.itch.io/wonkey (playable in browser, not mobile friendly)

When exporting to HTML, Godot treats cookies like it would a computer's filesystem. Therefore, saving data to a file like you would with a desktop app also works when exporting to the browser!

Thanks, glad you like it. The explosion was from opengameart.org ;) definitely needs a change

Ah, I see. That's neat! Thank your for the explanation - definitively will be useful for future projects!