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(1 edit)

It took some doing, but I got to what I think is the end (big red text that tells you to get out.)

I think this is a neat foundation, actually. I like the style of gameplay, but it's a little difficult to get the game to register the action you want to take. (For example, where exactly you have to drag the wrench to repair the generator.) I think the puzzles generally work, but with bigger hotspots or some indicators of where they are, it would be more approachable.

The story's fun though, I like the worrisome implications it makes.