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Oh wow, it's remarkable how similar they are! I hadn't even seen that game until now.

Interesting that you liked that you could miss, because I'm really not keen on that myself. I feel like it's too punishing and puts too much focus on precision aiming, not identification. It does add an extra 'only one' element though as you say. I'd be inclined to make it lock your input for a few seconds as a compromise. :)

Thanks for the review! I'll check out your game now!

Yeah, temporally locking the input ("reloading") sounds like a perfect compromise. Prevents you from being too careless, as it will cost you some points, but isn't overly punishing unless it already took you too long to decide what to shoot in the first place. :)