I thought the premise here was so subtle and clever, with nice little allusions (all the poisonous plant stuff for example). Gameplay was about as good as harvest moon, which is to say fun and exciting for a little, then pretty redundant. Cutting a few days off some plant growth would be nice. I know they are more advanced crops, which makes sense to take longer in a fully developed game, but in a jam game like this with no real time pressure, it just felt like extra busy work.
Unfinished, but so many real fun parts.