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Thanks! As far as I know mine is the first puzzle book to combine modern puzzles with exploration/adventure book gameplay - that’s why I wanted to try it!

For a similar style of “puzzle books with very light story” I can recommend Blaž Urban Gracar‘s “Lok” and “Abdec” books, both of which were definitely influences on this, but they don't have much of an adventure element.

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ENDING SPOILERS BELOW


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Thanks for the suggestions! 

To give you more feedback: The branching paths and the "meta" layer of going back to find 'the space between' were fantastic ideas. These puzzles remind me of playing the game 'The Witness'

I completed it the recommended (?) way, and I'm glad I didn't find the second path (15 > 28) to the ending which would skip a puzzle or two. I wonder if a 3rd path could be created from using the unused letters from all of the puzzles combined. 

I wish I was more careful when checking my answers in the dictionary, as I spoiled at least one answer by seeing a future word in my peripheral. The word descriptions were great BTW. 

I felt one word was unintuitive (finis) - every other answer created a commonly known word (except gae but there was an alternative). Overall, would highly recommend. 

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Maybe spoilers below?

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I agree with you about FINIS being unintuitive. I Thought it was trying to say FINISH, and that I somehow missed the H.

However, I interpretted GAE as an alternate spelling of gay. I don't know what the definition of it is referring to though.

Also, since you mentioned "The Witness", you might also like "The Looker". It's not as long, but it's a fun parody of "The Witness", with a similar art-style & gameplay mechanics!

That's very fair; those words are both bending the rules slightly, since they're really loanwords from other languages (Latin and Irish respectively) which are only used in English in quite specific circumstances.