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(+1)

At first I thought it was going to be a rhythm game based on the whole thing talking about the "wind" and I also thought something was going to be approaching me and I had to slice it at the right time if I was following the beat correctly. 

Still, it's neat little game that you should keep expanding it and maybe switch to an object that can be slashed making the time be invisible to the player but maybe in tune with the music. Especially if you keep the concept of the close flapping in the wind being timed to that then it can help those who don't have access to sound thus making it more accessible :D

Also, consider making this into a mobile game :D 

(+1)

Thanks ProdigalSon! Yeah, I know I could have done a lot. I wish I had more time. It supposed to have enemies. I even forgot to animate the background. :D That switching to an enemy is a cool idea too. Like every time you switch to an enemy a rhythm appears. But will keep on developing this game after the jam and will take note of your comments and suggestions. Will keep you updated. Thanks again. :)