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Remarkable idea to have a choice based gameplay - intuitive and immersive!

Its been a while since I've looked over one of your releases 616 Games. They are very exquisite and at the same time digest better if one is in a mood of slasher. With this game, you have completely changed the direction from telling direct stories to actually impacting the gameplay. Not to say, your other projects haven't done multiple endings, but this somehow feels more consequential, because it directly plays in with the atmosphere and the character.

As always, visuals are good. Sound design might be somewhat familiar at times, especially the effects on the killer. Ambience and the banger sound track - always present. My one tiny issue with the game might be that it won't always tell you what to do and it is up to the player to think outside the box. It improves the immersion, true, but at times affects the gameplay and some might get a bit confused. Like I said, a tiny issue subjective to my personal playing experience. 

Best of luck with the future games, although I am sure your hard work and dedication is the core foundation for this being an absolute blast. Cheers to you 616 Games 🍷

Thank you for the comment, I always try to improve games but I still have many limitations. Thanks for playing.