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The design of the puzzles is interesting because the core concept of the game makes each key to be important. So the player has to worry about how to use each one. The animation of the monkey hitting the walls helps with the immersion. I liked the music but I'm not sure if it matches well with the game.

Thanks for playing our game Mocho VS Mostros.

Thank you for playing! Sadly the limitation to only one key of each color turned out to be mostly meaningless. :( Still scratching my head about this. Glad you enjoyed my game anyways. The music will likely get an overhaul, it was added last minute to the game and produced in under half an hour - and given that, I'm pretty pleased with it. :)