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(+1)

Awesome improvisational weapon system. At first I thought the durability on the weapons was a bit low, but I actually had a lot of running around, throwing all sorts of things at the zombies. Would love to see more variety in usage beyond heavy/light-weapons, like unique attacks or defense options.

(+1)

Thanks for playing!

We planned to have blocking. Actually half of the blocking mechanic was implemented but due to time constraints we had to scrap it cause it would have taken too long to design for. But yeah, would be cool to have different attack sets per prop type and even have large props break into smaller props that you can pick up.