At first I was intimidated by the size of the pdf (and it's table of contents), but after looking it over, all your sections are laid out very well and full depth.
I really liked the "generators" and optional damage-mementos. They really help give clear examples on how to use this system, and they're fun to just roll and see what happens (in a vacuum).
Also THANK you for having "Schrödinger’s Gear" baked into the system. It solves one of my least favorite interactions in TTRPG's: convincing the DM/GM that "I eat some food... oh course my kitchen has food... what do you we didn't agree on it before the session?!"
My only confusion is why a character gets more RP and CR for having lower ability scores (the debt being tied to CR makes sense, but is a weaker character more financially trustworthy?)