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I tried your game, and it's fun once I got hang of it. I think the problem is that it starts too difficult way too fast.

Give the player a chance to get a feel for the game before you max out all the enemies. Now I only got a few seconds to figure out how to play the game before I get killed. I wouldn't mind this difficulty 30 seconds in to the game

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I didn't end up with much time after getting everything functional, but slowly ramping up the difficulty is one of the things I'll try adding