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This is a great way of applying the "only one" concept to an existing idea! Really cute graphics, quite clean.  


Have you seen the GMTK video on puzzle design?: https://www.youtube.com/watch?v=zsjC6fa_YBg&t=2s

I'd tried making puzzle games for years and could always come up with neat mechanics but I always fell flat when it came to making levels that were challenging but didn't feel cheap. The advice in that video helped a ton. 

If you'd like to see how our team applied those lessons for this jam check out our game, Ka-Bob: https://itch.io/jam/gmtk-2019/rate/460345.

Thank you for playing my game, as for the puzzle design I gotta say that I wasn't focused at all in the puzzles, mostly it was about the mechanics of the game and fixing bugs before the jam ended. Levels that are showed in the game are just to give the sense and idea of the game. 

Yes, I will take a look at your game too.