The creative use of samples and moving from one instrumental motif to the next makes it feel like a story. To me, the story you’re trying to tell in the music sounds like Frankenstein is waking up for the first time and when he meets the player, he starts dancing in a goofy way and the boss fight ensues in a silly way such as some fights are in games like Banjo-Kazooie. Good work and thank you for sharing!