That was a little bit of nice fresh air! I'm glad I didn't get jumpscared at the end because for whatever reason I felt like it's some sort of cosmic horror game. I've maybe seen to much "cute game turns into horror" stuff and was being cautious, lol.
Oh and a nice design choice that you don't have to go back to the NPCs after collecting the items.
I'm a bit sad that I couldn't talk to the snail at the end, though :(