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(+1)

Liminal spaces and things that remind me of "House of Leaves" properly creeps me out. This game was able to let my imagination do all the work freaking me out.

What I Liked:

  • The voice acting was top notch. Incredibly believable and it just added to the suspense.
  • Music/SFX were also on point. Just continuing to add to the atmosphere.
  • That stupid mannequin twerking. If it actually screamed or got in my face, I think I would have had a heart attack.
  • Muliplayer?! I didn't get to test it out, but crazy that you were able to add it in.

Some Notes:

  • I always struggle with liminal space games, since the idea behind it is to get lost and confused. It would be nice to offer the player some form of marking tools so they can mark rooms they've been in before. 
  • I noticed the flashlight in the beginning seamed to have a cone effect, but it worked great in dark environments.

I was able to find 5 of the 7 tapes, but had to call it quits due to time constraints. This was a great entry! Your polish on this were great and again, that voice acting!

Thanks for a great entry!!!

Thanks for playing. Yeah for the marking tools +1. I was actually unhappy with how easy it is to traverse this space since the outer wall is so easy to spot amongst the crazy architecture. I am thinking I want to spice things up to make the outer walls just as crazy as the interior space and along with that I was thinking about adding in one of those little tape tools that lets you leave yourself a red tape trail to see where you've visited so great idea there, I am thinking of some stuff for a post jam update!

I also got scared playing our game and I knew what was coming but the mannequin is somehow scary and yet not at the same time.