I'm going to start with what I didn't like. The controls were a little clunky. Possibly just because I don't like keyboard platformers. I picked the wrong ability a lot -- If you could make the non-active abilities fade out a little, that I think would add a lot of good feel to the UI piece of it. I also found that if you freeze time the same frame a bullet hits the button.... your audio goes craaaazy XD. Last small piece of critique: The audio in this game is well-done except for the sound when you are switching through your abilities, it's pretty loud and shrill compared to the rest of the game noises.
That said, this game is great! One of the longer games I've played this jam, and it played good front to back, pretty much. One of the most fun entries I've played so far. I sort of got a Celeste feeling when I was dashing into enemies and flying off their heads. There's a lot of potential with this game. Grats on a great jam entry!