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(+1)

I played around Build 22, love the major update!

The difficulty has increased significantly compared to Build 13, which appropriately increases the challenge!

The new biomes are making things much more interesting!

I wonder is it possible to build a city map? Where concrete buildings are being crushed with a wave impact by Colony ships and Dreadnought landings? The 3rd Colony ship (the one with tank tracks) and ground units would have difficulties moving around the city map?

(+1)

I’m glad that you like it! I tried to make the biomes unique with special resources and environment mechanics.

A couple of other biomes were also planned, and an urban biome was one of the ideas. Unfortunately, my artist partner is not available anymore, so I had to be quite conservative with my resources. I managed to draw forest and inferno biomes myself, some new drones, and even 2 new colony types. But it takes ages for me to pull it off, not to mention that sometimes the result doesn’t look as polished as it could.

For now, I’ll take a break from content updates and focus on the new platforms. The native Android build is on the way (I’m planning to distribute it via Google Play).

My other goal could be something like a campaign/story mode where you would have an evergrowing colony and maybe a world map. I dislike when an RTS takes away all your progress after the mission is done, so it would be different here (like in Warzone 2100, etc.)