Feedback on the game:
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If you miss a jump and have to respawn, the gem counter is reset. I’d recommend making it so that you keep the gems you already collected if you fall.
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Maybe a life system, but falling once and having to restart entirely is bad UX.
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I felt as though the jumping could be ‘higher’. There’s a lot of horizontal momentum, but not much verticle.
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The graphics/art are good.