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Feedback on the game:

  • If you miss a jump and have to respawn, the gem counter is reset. I’d recommend making it so that you keep the gems you already collected if you fall.

  • Maybe a life system, but falling once and having to restart entirely is bad UX.

  • I felt as though the jumping could be ‘higher’. There’s a lot of horizontal momentum, but not much verticle.

  • The graphics/art are good.

(+1)

Thank you for the feedback! If I continue the game from here I’ll be taking this points into account for sure! Thanks for trying it out