Nice game.
Light blue text (used for emphasis) on a dark blue background is a bit difficult to see.
Combat got stuck for me:
I can select and deselect team members, but not end the turn, or even exit combat. It happened after I incompetently let my team members get attacked from two sides.
Visiting Trader's Rest does not replenish fuel. It is not possible to visit or to replenish fuel at Impact.
No auto-saves (yet)?
In one combat, I set the woman on overwatch duty, but once a group of 3 bandits was reduced to 1 from repeated overwatch, she did not shoot anymore, despite there still being a single bandit left. But it charged into combat some turns later, once I used a radio distraction.
Grid bug:
I am trying to enter "Redoubt", but bandits spawn whenever I try it.
Combat got stuck again.
Overall, some nice, albeit small, improvements from when I last played, I saw some bug fixes. It feels a bit ambitious, in some ways, with panning cameras and all, and combat, and inventory system, overworld movement, enemy AI raiders, radar system. Also neat. I like the game overall, but very early in development, and maybe on the ambitious side in scope.