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(+3)

This game looks pretty polished! I think this executes the "each button only once"-idea pretty well, there are just two things I did not enjoy too much:

  • You need to hold the button. This makes some levels tedious since you held the button a tiny bit too long or too short and ended up on the wrong space. Simply marking off keys when you change directions would also work, while making this game accessible for people with tremors, who might not be able to hold a key down.
  • The conveyorbelts. They did not move me tile by tile, and made getting off at precise points really hard. Also I think you messed up the level order on them, since the easy "explainy" level came after the harder one, but that stuff happens.

All in all, I enjoyed this game a lot! Great job!

(+1)

Thank you for your clear review! Your two points are valuable for sure! We have a lot of things we want to try to reduce the frustration related to missing a position on the grid and having to reset the level.

And the conveyorbelts are kinda broken on the version we uploaded, fixing it on time was too complicated but we will polish that mechanic for the eventual post-jam builds :) (and we messed up the level order a bit haha)