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(2 edits)

Wow, that was crazy good! I didn't know what to expect so once the first screen appeared with the cute artwork, I was blown away!

The music and the visual style are so perfect, and the dialoge was charming, funny, and at times really touching.

I must admit there were some bugs and some confusing language that made me not quite understand what was going on sometimes, but that's only natural for such a complex and ambitious game developed over such a short time period.

Everyone else who hasn't played this yet, don't read past this point because there'll be spoilers. Trust me it's more fun to go in blind!

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Playing through it a few times, trying different dialogue options and realizing there's an audio sting when I choose the "true" option helped me understand the story more and now I can't wait for a more refined version :)

If this is what you can do in 10 days, continuing to work on it for a full version (without blowing the scope out of proportion) has some amazing potential. I could see this kind of story do well for Let's Plays on YouTube!

Only thing I would have added would be being able to answer "yes" when the kid asks me if I'm a ghost talker, that sounds cooler than Tarot Reader lol

I love when "cozy" games like this end up going a little edgy.

Me: "I killed someone and needed to hide!"

Her: "Well,  it's nice to meet a fellow killer." 😂