I played through the rest of the game after following your instructions.
Beat all of the levels including Boss Rush mode. Boss rush took me around 3 minutes (screenshot above). I would say that my favorite designed boss would be that cyborg horse thing with the axe. Worst is probably the generator mid-boss, because enemies don't do damage without attacking you can just walk into the boss and trivialize the entire fight.
Finishing the boss rush locks the boss rush option in the menu (shown above). Not sure what's up with that.
There was a part of a stage where I assume this is meant for a different form to be able to enter. Collision box jank maybe?
Also there was a lot of screen tearing. I don't remember if it was this bad with the previous demos, but there was a high amount of screen tearing this time around to the point it was difficult to ignore.
Additionally here are some extra notes I took while playing:
- First encounter with Khris I beat the boss but got unhenshined. When the other masked boss appear to fight me I was healed but I couldn't henshin back.
- Movement on D-Pad is fine but on the left stick requirement for accuracy is too high. Like doing the uppercut attack in the air requires really precise inputs with the stick.