It's a lesson I always struggle with. Most small ideas tend to be a clever mechanic and very quick to make, leaving too much time to iterate and leaving me feeling "maybe I should make something bigger". I also tend to go for action to keep player actively engaged even If I do tend to prefer making more clever and thinking games. This Jam I realize that I do enjoy playing fun clever/puzzle games and they seem to be well received too! Will consider them more heavily in the future.
Thanks, I'll take your wisdom to heart!