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(+1)

This is a really good and original use of perspective.  One side of the cube is the playfield and the others show what will happen next. Though I think the lasers was quite unpredictable, I think you would grasp their behaviour if the game was a bit longer.

The only problem is the very questionable connection to the theme. If you want a good score, you better have a strong connection to the theme.

GG